Alpha 1.1 & 1.2
The Road 2 » Devlog
Warning, this is just for feedback and bug testing.
1.1
Added.
- Spawner code.
- Segment spawning lists (most of the parts got a start, mid and end part of it)
- Limited amount of ballpits (1) (for lag reasons)
- Pre generated map (right now generates 500 parts when you load in)
- MainMenu (mostly brocken)
- Score based on your distance instead of segments beaten
- Destructinator (destroys everything behind you to reduce lag)
- Sky hitbox (if you jump way way way way too high it will take away some of your upwards velocity)
- Temp death system
- New version of the first games music.
- Music now based on your forwards velocity instead of score
Parts Added:
- Straight
- Bush (new to the series)
- Checkers
- Slope (right and left)
- Slope turn (right and left)
- Slope down (right and left)
- Booster
- Break (new to series, makes you slow down while touching it)
- BallPit
- Blue ball (makes you jump)
- Orange ball (makes you slow down)
- Yellow ball (makes you go quicker)
- Light blue ball (copies your movements but faster)
- Pink Ball (light weight)
- Purple Ball (heavy weight)
- Falling ground
- Hill up
- Thin
1.2
Fixed a small bit of the mainmenu bugs
Files
TheRoad2A1.2.zip 11 MB
Oct 28, 2021
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The Road 2
The sequal for ball lovers
Status | In development |
Author | Lizzy |
Genre | Platformer |
Tags | 3D, ball, the-road |
Languages | English |
More posts
- Beta 1Jan 24, 2022
- Beta Prerelease 5Dec 02, 2021
- Beta Prerelease 4Dec 01, 2021
- Beta Prerelease 3Nov 29, 2021
- Beta Prerelease 2Nov 26, 2021
- Beta Prerelease 1Nov 24, 2021
- Alpha 4.3Nov 17, 2021
- Alpha 4.2Nov 15, 2021
- Alpha 4.1Nov 14, 2021
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