Alpha 4
EarthRoyale 3 (Alpha) » Devlog
- New temporary subdivision map
- Pixel data is now saved to subdivisions within countries to make more but smaller lists instead of less bigger lists
- compacted the "pixel convertion" code
- added a "go to scenario folder" button
- New map updating setting in experimental menu to reduce lag
- yearly map updating option added
- monthly map updating option added
- weekly map updating option added
- daily map updating option added
- removed internal data map updates (reduce lag, was used before to find bugs)
- centralized map udpates to only happen in one spot of the code
- Map load in visual update now only happens once every 10 rows
- dividing events alt text and alt advantage odds are no longer linked
- Added new sprite for X buttons
- Added new sprite for Hide UI button
- Added new sprite for Auto play button
- Added new sprite for leaderboard button
- Added new sprite for Notification button
- Added new sprite for Paus button
- Added new sprite for speed buttons
- New "days without change" value added to event border pixels
- pixels along the border with no change for long time is now prioritized
- New 3D object for the globe with less weird UV map on the poles
- Cut off the added ocean at the north that was used to hide weird UI map issues
- Globe and sun in main menu now rotates again
- Flat map camera can now zoom in further
- Quit button in main menu
- Quit button in game now takes you to main menu
- Scenarios / Custom map Support
- New map selection menu
- Removed buttons for country type and size and replaced with each map being its own thing
- New experimental menu
- New Language menu
- New links menu
- Discord button
- Scenario button
- button for fun/joke language not added yet
- 20 Tags for easier map selection
- Changed camera view and movement for flat map
- Renamed the continents menu to "options" within the map selection menu
- Moved map shape option to the map options menu
- Added UWU language
- Changed Peace treaties to remove biger exclaves
- Changed peace treaties to not remove exclaves if it's bigger than 1 4th of the country
- Changed peace treaties to not remove coastal exclaves
- original sea level now auto sets when map loads in
- Changed naval invasion frequency to work with the subdivision system
- Divided the base game maps into 12 maps
- Big Defacto
- Big UN
- Big Defacto + Micro
- Big UN + Micro
- Medium Defacto
- Medium UN
- Medium Defacto + Micro
- Medium UN + Micro
- Small Defacto
- Small UN
- Small Defact + Micro
- Small UN + Micro
Files
Alpha 4 178 MB
76 days ago
Alpha 4 178 MB
76 days ago
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EarthRoyale 3 (Alpha)
A map observation game
Status | In development |
Author | Lizzy |
Genre | Simulation |
Tags | geography, map, observation, War |
More posts
- Alpha 5.29 days ago
- Alpha 5.111 days ago
- Alpha 511 days ago
- Alpha 4.146 days ago
- Alpha 6 plans75 days ago
- Alpha 4 Delay77 days ago
- Alpha 4 Pre release 581 days ago
- Alpha 4 Pre release 484 days ago
- Alpha 4 Pre release 385 days ago
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